Showing posts with label simulators. Show all posts
Showing posts with label simulators. Show all posts

Friday, October 20, 2006

INTRODUCTION: So what's up with this?

On the off chance that someone other than me is reading this...

I took flight lessons (mostly in Massachusetts, a few in Los Angeles and Germany) on and off from 1997 to 2001 when I finally got my private pilot's license. During that time I kept detailed notes on my flight lessons and studies, in part to help me better understand and retain what I learned, and in part because I was interested in the learning process itself. I was forty-something, and although I had spent some time flying Piper Cubs as a teen in Civil Air Patrol, and had played with a lot of flight simulators in the mid-nineties, I had no recent experience flying airplanes, and I suspected from my flight sim experience that I was not going to be a "natural pilot." But I had wanted to be a pilot since I was nine years old and I wanted the challenge.

I have not flown very much since getting my license in 2001, sad to say. Life got in the way (business travel, kids, layoffs, the usual things). I keep thinking I will get back into it, and have tried several times, but something always comes up (and New England weather doesn't help much). These days I'm again playing with sims, mostly with Orbiter, a free space flight simulator that I often write about in my original blog Music of the Spheres. I'm hoping that putting this journal on line (gradually, with minor edits) will inspire me to really get back into real flying. We shall see.

I plan to apply my original flight journal dates to these posts, so they will start in 1997 - hence the title "Flight School Retrojournal." It's mostly for me, but if you're a student pilot or flight sim fan and you get some inspiration ("hey, at least I never did that") or tips from it, cool. Some of these notes have been on line for years in a somewhat different form at MiGMan's Flight Sim Museum (where for reasons that are hard to explain I go by the name "Chino"). My friend MiGMan's site is really cool if you are into flight sims or aviation history - check it out.

Thursday, July 27, 2000

Supplemental: Pre-Solo Chair Flying

Mario told me to "chair fly" this week, which means thinking through the procedures, mentally re-flying a lesson like the last one, thinking through the checklists, radio calls, taxi, run-up, takeoff, pattern, and landing. I've been studying for the written too -- I filled in most from memory then looked up the FAR's for each answer (not multiple choice!).

I have tried to chair fly with the help of X-plane and Fly! but the behavior is so different from the C152 that I don't think this is helpful for the landing phase. Chair flying with no sim is better! Last night I discovered that Flight Unlimited 3 does actually support separate USB yoke and pedals with suitable edits to the flt3.cfg file, and I got this to work with a lot of finagling (USB situation is messed up -- have to re-plug both devices after every reboot, and their ID's can change, changing what FU3 defines to be device 1 vs. device 2). Although FU3 includes only the Seattle area, it seems to behave and look better than either Fly! or X-plane. So it may be worth spending some time with it -- though Fly! is the obvious thing to use for navigation practice and cross-country preparation, since I do have the Boston area scenery in there. The elevation still doesn't look right, but the Wachusett, major roads, and area airports are in the right places.

Monday, June 05, 2000

Pattern Work at ORH (Lesson #16)

One good flight deserves another, right? Well, the next couple of weeks will be busy, so I decided to take another lesson yesterday -- nothing for 10 months then two in two days! We got another late start on the scheduled 7 pm lesson and decided to stay in the ORH pattern (landing runway 11 this time, vs. 29 yesterday). This means we were landing a little south of east, 110º -- there was a crosswind from the north, so I had to crab to the right on the downwind, angling slightly north of the nominal 290º downwind heading to keep from toeing in and crowding the runway on downwind (something I tend to do anyway). It also increased my ground speed on base (tail wind) which contributed to my late turn to final (something I tend to do anyway!). I was so wide on the first one that I did a go-around (I tried to parallel the runway like an "upwind leg" but Mario told me I should be right over the runway for a go-around, so I flew over there). Good thing there was no other traffic there last night!

I never really "visualized" this crosswind, and I think this is what made my landings so rough. Since I was going EAST on final with a wind from the NORTH (left to right), I needed to crab into the wind to have the correct ground track -- bank to the left. Mario wanted me to hold in this bank (left yoke) and straighten the nose to track straight ahead by using RIGHT RUDDER. I more or less did this, but with overshoots and corrections, I was swinging all over the runway (good thing it's so wide). We did maybe five touch-and-goes, with Mario calling the tower to report left base each time (I was too task-saturated to think about the radio calls -- once he was so busy explaining something that he forgot to call base and got a mild reprimand from the tower -- "you seem to be on final, you can go ahead and land if you want" -- that's a real no-no at a controlled field, but it was otherwise dead there -- the controller was cool about it and Mario apologized).

Meanwhile it was getting dark (picture is from the Fly! simulator), another first for my flight lessons -- the last two were basically night landings. On all of the pattern work, I was quite tense and this showed on the yoke, PIO all over the place (pilot induced oscillation). As usual, when I'm busy I forget about trim, and I also notice overshoots late and tend to jerk the yoke back to where it should have been -- bad move! Things to remember and do:

· Use trim all the time! Trim is your friend! Establish the 67 knot descent near the end of the downwind and hold with trim. When off trim, I tend to get slow (nose high) then over-correct pushing the nose down. You don't want to be slow on base and final at 1000 feet AGL or less!

· Don't over-bank in the pattern -- 30º max, 20º even better!!! This isn't an F/A-18 carrier break!

· Think about the wind -- get a mental picture!

· Smooth, small inputs on the controls.

· Look to the end of the runway for the flare cues!

· Memorize the pattern procedure -- carb heat, power setting, descent, sight picture!

· Work on my instrument/outside scan! I tend to fixate on one or two things at a time.

· Memorize go-around procedure and the emergency procedures Mario gave me.

One cool thing that Mario demoed and I then tried was flying the pattern with ONLY trim and rudder, no yoke! Adverse yaw gives you your turns (right rudder to bank left), trim controls your nose (pitch) and therefore speed. This was a lot smoother than when I was horsing the yoke around. Mario says we will work on things like this to get me more comfortable with ALL the controls in the airplane (people have had primary control failures and used trim and rudder to land -- it can be done, and it could save your life).

I felt very overwhelmed and not very slick last night especially when Mario had to save a couple of the landings after a big bounce, but he said I'm doing fine for this stage, typical problems, and I'm not that far from solo. We need to work more on pattern and landings of course, and also on emergency procedures. He wants to put me under the IFR hood for a bit too, since I've never done that and it's important if you end up in a cloud. Somehow he seems more down to earth, patient, and positive than Kern -- I like him better as a CFI. I also bought a POH (handbook) for the C152 and my own fuel-tester. Yesterday I also got the E6B flight computer I ordered from Sporty's -- I prefer this over the slide rule thingy for the various calculations you need for flight planning. On my Korea trip, I will concentrate on completing the FliteSchool CD-ROM ground school course so I can take the written test in July. Depending on weather and other schedule factors, I hope to get 6 to 10 lessons in by September and solo the airplane. I will put $1000 in an account at Amity so I can get the $50 "club rate" on the C152 rather than the $56 standard rate.

Simulator Stuff
Meanwhile I decided to return the Saitek X36 stick/throttle set I bought last week, as cool as it is. I'll replace it with the new CH Flight Yoke LE USB (about $90 on the web), which will be much more realistic with Fly! I'll try using the existing CH Pedals with it (works OK with the Logitech though it's very jerky in the calibration screen), though I may later buy the USB Pro Pedals which include toe brakes (Fly! supports these). I think I can even work on pattern stuff that way -- set my RPM, watch my descent, put in a cross wind and crab or slip against it. Some of this is just getting the procedure to be totally routine, and I think Fly! is close enough to reality for this (though it's fuel-injected C172R with no carb heat to pull, vs. the 1980 C152 we are flying IRL - no biggy).

Time: 1.0 hrs dual, TT 19.1 hrs, C152 at ORH

Sunday, June 04, 2000

Back in the Saddle (Lesson #15 - Start Phase 3)

I missed writing up a lesson or two with Kern last summer, I think, plus a rather poor showing in a C152 flight with a CFI named Jim, a real old-timer at Sterling (3B3) when I decided to try that out right when I was moving to this area (I just learned that Jim died of lung cancer last week, leaving Sterling with but one very busy CFI). So here I am in the next millennium, re-immersed in sims and deciding at age 47 (+1 day) that the clock IS ticking, and I better get some real flying in if I ever want to solo and get a PP certificate. I fixed up my insurance situation with a pilot-friendly level term policy. Yesterday we stopped by the Worcester Regional Airport (ORH, elevation 1009 feet) to pick up some info at the Amity Flight School. We were driving on to gigantic Quabban Reservoir, almost to Amherst, on a birthday outing to enjoy the wonderful weather and scenery -- and it turns out I did a power-off stall over the very same body of water today!

I should have reviewed these notes first, but it was a bit impulsive -- I called this morning and scheduled a one-hour lesson with a CFI named Mario for 1 pm. Things ran late due to ATC problems (a no-radio student pilot in the pattern was part of it). So we actually took off closer to 2:30 pm, from runway 29. ORH is a controlled airport with ATIS, ground control, and tower control. I did most of the radio work with guidance from Mario (early forties, African-American who reminds me of Arthur Ashe). Pre-flight, taxi, and runup went OK, a little weak in parts of the checklists as I got distracted by things like a two-engine turboprop airliner landing just in front of us as we held short! Takeoff was OK, though I drifted off the centerline as usual on climbout (hold that DAMN RIGHT RUDDER and figure out a reference point to use during this nose-high climb!). It was a "straight out" (not "direct" as I said on the radio) departure to the west.

By drifting, I ended up directly over the Spencer Airport, not a good place for maneuvers! We continued west (a bit NW) and did some steep turns, 45 degrees right and left. Surprisingly these were OK -- I lost about 150' on one and shallowed the banks a bit. Then he had me try some climbing and descending turns to specific headings and altitudes -- e.g. from 3000' heading north, climb and turn to reach 3500' at 180 degrees (south). I was not good on the timing, but I got better on the 3rd or 4th try -- need to (quickly!) establish the best speed for the climb or descent, THEN dial in the bank angle that will allow you to turn in the time it takes to reach the new altitude. Pretty cool.

Then over the Quabban itself, I did a power-off stall that was pretty good, though I didn't pull back hard enough to get a clean break without a bit of coaxing at the end. Mario said the examiner will most often ask for an imminent stall -- horn, buffet, identify, recover. Safer and quicker for them (full stall could lead to a spin if you botch the rudder too badly, not likely but posisble). Mario was always pointing out airports and good fields for emergency landings -- many out that way and good practice.

Finally I headed back SE toward ORH -- Mario asked me how to get back to the airport, and for once I KNEW! I spotted Mt. Wachusett and deduced the correct heading back to the airport. Spotted it about 6 miles out (it helps that it's on a large hill!). Do I have SA, or what? Well, "not" is probably correct, but in fact I had been looking at the charts a lot and flying test flights around Worcester in the new Fly! flight sim (I installed USGS-based scenery for Eastern Mass, using a freebee called TerraScene - now I need to get the Quabban area files to add to my region, since that's the typical practice area).

We called the tower to report our position over the town of Spencer (first flying there so we would be in position to get a left hand pattern, my preference -- ATC was handling both at ORH, and a glider who strayed too far from Sterling was in a right pattern for runway 29 -- the other two runways are closed for service, to make them wider and longer). We had to set up for a 45º entry onto the left downwind (for 29), which worked out to roughly north from where we were, and we used a pond as a guide to entering at the right (45º) angle. We had to call the downwind and then extend it for an arriving helicopter that I spotted first, low above the Worcester skyline to the east of the airport. I told Mario I was task-saturated with the pattern and traffic (and flaps!) and asked him to call the tower to report base and final. I turned base, rolling out early when I thought Mario said to do so, then corrected. I overshot the turn to final (surprise!) and had to S-turn far to the left to line up (careful to stay coordinated on this turn).

There was a moderate cross-wind that Mario thought I could handle, and I sorta could. He said "push hard right rudder to line up the nose, then bank to track the centerline. This was a cross-control maneuver, a slip really. I started OK but released the rudder too soon, then swayed back and forth with the ailerons, trying to correct the line up. Got the right rudder back in (maybe Mario helped on this part) and thought I was lower than I was, so I flared too high (another shocker!). I slipped some more, lined up, and landed mid-field, using up most of the remaining runway. Not my finest landing, but we walked away from it.

Overall Mario thought I did great considering no real flights since August 1999. I like him -- if I can fly with him once a week, I think I can make real progress. He doesn't seem as slick as a pilot (vs. Kern), but he is a lot more easy-going as a teacher. So now I have maybe 18 hours (and 47 years, as of yesterday!). I think the sim stuff, especially Fly! with the actual area airports, terrain, and navaids, will really help me -- even got rudders again -- Fly! supports multiple game devices, so stick/throttle can be USB and rudder (with a "dummy" stick to make Win98 see it) in the game port. Cool, cool, cool! But I want to fly for real once or twice more before Korea (less than two weeks -- that will be an interesting but nightmarish flight in itself, from Boston to Seoul to Germany and back home in maybe 10 days -- around the world, as they say).

Hey, I can fly today's flight in Fly! Dial in that crosswind…

Time: 1.0 hrs dual, TT 18.1 hrs, C152 at ORH